Dead Undead
A downloadable game for Windows
This was a small project that had quite a few delays due to my personal life. I still managed to get it up and running though, but it is not at the quality I would like it to be at.
Dead Undead was a small idea and a test of my skill in coding using Unity. I'm not a fan of the Unity Engine, but it was still fun to create. A CoD Zombies clone is a very good way to learn how to program and have fun doing so, as it has a variety of systems that are useful to learn for other projects while still being different to other test ideas, as to not suck the fun out of creating it.
All assets in use were sourced from sites that do so for free, mostly from the Unity Assets Store. If you see an asset that is yours, feel free to contact me if you don't like me using it.
Within this demo are several generic systems coded to be as simple as possible. It includes systems such as buying weapons, spawning zombies in controlled waves, currency for use when buying the weapons, using the weapons and hit detection. Randomized spawning is also implemented, but not to the degree of quality I would like. The system I am most proud of is the simple Hud. I had not attempted to create one before this, but the assets provided me with quite a few things to make it look high quality very easily, so I couldn't resist learning to do so.
NOTE : DeadUndeadMultiplayer is a WORK IN PROGRESS FILE. Download with this in mind. It is a BUILT version of the project, rather than a project file.
Status | Prototype |
Platforms | Windows |
Author | 0Mercenary |
Genre | Shooter, Survival |
Tags | Horror, Survival Horror, Zombies |
Install instructions
The provided file is a .rar . You will need either 7Zip or Winrar to open the project, and then Unity to run it. I left it as a Unity project so people could take a look at the code used to create it. Feel free to do whatever you'd like to the project.
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